How to create a series that lasts more than six episodes

Here’s another one of those Friday Questions that warrants its own dedicated post.

Andy Cook wrote in to say:

When creating a new show to pitch to a network, how do you test whether that idea (the location, situation, characters etc) has legs?

Do you have any techniques to check if you’ll run out of ideas 6 shows in? Is it simply a case of coming up with a long list of ideas and if so, how many would you start with on a show?

The first question I ask is “what is this show ABOUT”? Unless there’s some theme, some basic value or issue then you just have a bunch of people trading jokes in various settings. What are your characters trying to achieve? What do you as a writer want to SAY?

30 ROCK is ultimately about a woman trying to succeed in a man’s world. BIG BANG THEORY – how do social outcasts get along in society?  During your pitch, if you’re can say in a sentence, “This show is about…” then you’re on your way.

Also, I build series around relationships, not settings. Then you can ask the question, how much mileage will you get out of this relationship? Again, 30 ROCK – the Liz/Jack relationship is the center of the show. He’s her mentor, antagonist, friend, father-figure. There are layers. Quite often sitcom relationships are one-note or one joke. He’s a guy who likes fantasy football. Period. She hates football. Period. Try getting seven years out of that.

Conflict is a key element. Your lead vs. other leads. Or your lead vs. the world. Or your lead vs. himself. A lot of writers make the mistake of just building a show around a workplace. I can’t tell you how many times people have approached me and said, “I work in a bakery. You should do a show in a bakery. You can’t believe the funny things that happen in a bakery.” That’s not a show. That’s a place.

THE OFFICE is about working drones trying to find some measure of happiness in a drab existence. It’s not about pranks or that crazy night when they had to fill a big order. We follow the characters – how they annoy each other, compete with each other, fall in love with each other.

Make the premise as open-ended as you can. There was a show on ABC a few years ago about a group of idiots trying to rob a celebrity. What are you going to do episode ten, much less one hundred? There was another show that all took place during one wedding day. You’ve got to leave yourself some room going in.

Remember that TV characters can only evolve at a glacier’s pace. If your antagonist learns his lesson in the pilot you’ve got nowhere to go. So make sure your characters have issues and flaws and objectives that will take time to resolve.

And then comes the big question: How do I make this funny? Is there a built-in absurdity to the world you’re creating? Or are there enough funny things that audiences can relate to to justify this comedy? EVERYBODY LOVES RAYMOND was a great example of that. You laughed because you experienced the exact same things the Barones did.

And finally, if you can find original characters, a setting we haven’t seen before, or a style that’s a little off-center – that wouldn't hurt.

Once all of those tiny questions are answered THEN come up with stories for future episodes. If you can bang out seven or eight with relative ease you’ve good. If you find yourself stumped after two pour yourself a scotch and go back to the drawing board.

Sounds complicated, doesn’t it? Well, it IS. There are a lot of factors to take into consideration. But at least you now KNOW the factors. Hopefully that will give you a leg up.

Best of luck!  As always, thank me when you win an Emmy.

Where have you gone, Bow Wow Arft?

There are not enough great nicknames anymore.  Especially in baseball.  Oh yes, we have Coco Crisp but back in the "good old" days the sport was filled was players with colorful ridiculous nicknames.   So, with pitchers and catchers reporting later this month, I thought this would be a good time to salute some of the greatest names in the game.   These are all real.  You can look 'em up.


Bow Wow Arft
Spitz Applegate
Rattlesnake Baker
Desperate Beatty
Jittery Joe Berry
Hill Billy Bildili
Goobers Bratcher
Goober Zuber
Turkeyfoot Brower
Ding-a-Lig Clay
Whoops Creeden
Crunchy Cronin
Ding Croucher
Daffy Dean
Peaceful Valley Deizer
Bullfrog Dietrich
Buttermilk Dowd
Pea Soup Duont
Piccolo Pete Elko
Slippery Ellam
Sleuth Fleming
Suds Fodge
Suds Sutherland
Inch Gleich
Gabber Glenn
Snags Heidrick
Bunny High
Bunny Brief
Bootnose Hofmann
Herky Jerky Horton
Twinkies Host
Highpockets Hunt
Bear Tracks Javery
Whoop-La White
Swamp Baby Wilson
Sweetbreads Bailey
Humpy McElven
Boob McNair
Spinach Melilo
Earache Meyer
Peach Pie O'Connor
Truckhorse Pratt
Shucks Pruett
Raw Meat Rodgers
Horse Belly Sargent
Silk Stocking Schafer
Vinegar Ben Mizell
Blab Schwartz
Twinkletoes Selkirk
Spook Speake
Fish Hook Stout
Razor Ledbetter
Razor Shines
Cuddles Marshall
Beauty McGowen
Cotton Pippen
Pid Purdy
Van Lingle Mungo
Icicle Reeder
Tink Riviere
Lady Baldwi
Skeeter Scalzi
Socks Seibold
Mule Shirley
Urban Shocker
Colonel Bosco Snyder
Inky Strange
Sleeper Sullivan
White Wings Tebeau
Adonis Terry
Cannonball Titcomb
Turkey Tyson
Dixie Upright
Peak-a-Boo Veach
Mysterious Walker
Mother Watson
Mule Watson
Stump Weidman
Podgie Weibe
Icehouse Wilson
Chicken Wolf
Chief Moses Yellowhorse
Zip Zabel
Noodles Zupo
Oyster Burns

...and last but certainly not least:

Pussy Tebeau